'Looks like it might be a bit harder to shift than Hone' |
'Seems to have the right number of legs left' |
This incident has now added 'Weta creek' to a list of possible names for this scene.
With that out of the way, I decided to have a crack at highlighting the Cliff faces. This was done by dry brushing shades of grey starting with a mid grey and working up to a light grey. I will still have to to a wash of dilute black to add the shadows to it, and then glue on some foliage.
The only problem is that it now screams 'bad wargaming terrain!' at me when I look at it. I may as well be playing warhammer.
2 comments:
Just think of the fun you could be having - running a Cb with log bogies round into the cutting and BAM and Mech drops down from the cliff and starts laying waste with its rocket launchers...
:-)
Weta Creek sounds great IMHO, despite the creatures causing me to suffer temporary loss of bladder functions.
AH
At least it wasn't a mouse living inside your tunnel eating the paper mache hill out from the inside - I remember that as a kid. And the outside of the layout being trashed by the cat sitting on it looking in the tunnel entrance.
Rock faces always do look a disaster half way through building them. But once all the finishing touches and colours go on they seem to come right. Could it use a little more variation in texture in a couple of places to break it up? It all seems very smooth and uniform. And maybe some vertical waterfall run lines in a couple of places? Then once you get some subtle colour variations on it, and a hint of bush in places it will be up to your normal great looking result. :-)
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