Thursday, August 18, 2011
DCC programing
So, having got the new box out of the box, I had to plug it in to test the beast.
as it was a bit cold outside in the mansion, I've moved inside.
After setting the various locos to their correct numbers, I discovered that I had wired all the chips in backwards. At least I was 100% consistent. Fortunately there is a CV that you can change to solve this so I don't have to unsolder everything. I then started playing with the acceleration/deceleration rates. This will be a good idea until the collision damage begins to mount up. Not content with this I then went a step further and reset the Cb's top speed down, as well as adjusting the mid range speed as well.
This weekend I will have to have a go at speed matching as one of the Ed's is faster than the other so MU'ing them is not that crash hot at the moment.
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4 comments:
last time we saw your Cb it was still in a semi-finished state, and here is a far away shot of it running. Wheres the evidential photo's of the completed Cb as proof the one in this photo isn't a fake?
Nice looking controller too...
http://motoriseddandruff.blogspot.com/2011/08/colour-me-dirty.html
I'm not smart enough to fake anything, and its a lot more work faking things than actually making the model.
I'm intrigued as to the part that tomato seeds play in DCC programming.
Kev
Keeping the wife happy....
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